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Classes

DMA 140 Gaming Theory • 5 Cr.

Description:

Students learn the history, design, technology, production, programming, and psychological aspects of digital gaming. Emphasis is placed on game production, including pre-planning, software/hardware tools, aesthetics, psychological motivators, gameplay strategies, management, and testing. Other topics include artificial intelligence in games, social implications, and use of gaming technologies for information design.

Outcomes:

After completing this class, students should be able to:

  • Identify different game genres and key elements of video game history.
  • Critically analyze the design of a game.
  • Describe and construct a game design document.
  • Plan, design, and document a concept for a video game.
  • Plan, design, and document a menu for a video game.
  • Plan, design, and document a video game level.
  • Plan, design, and document a campaign for a video game.

Offered:

v3.4.2.0

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Contact info

Bellevue College
3000 Landerholm Circle SE Bellevue, WA 98007-6484 U.S.A.
Work: (425) 564-1000