DMA 104 Motion Graphic Fundamentals • 5 Cr.
An introduction to the technologies, theories, practices and techniques used to create motion graphics as used in animations, gaming environments and special effect videos. Students will apply basic moving image design theory to create and manage moving images, graphics, illustrations and effects. End use requirements for various applications of moving graphics will also be explored as well as simple audio editing tools. Recommended prerequisite or concurrent enrollment: DMA 100.
After completing this class, students should be able to:
Apply the elements and principles of moving graphic design.
Describe current motion graphic design practices and standards.
Prepare a variety of graphics for use as elements of video, animations, and games or as special effects.
Incorporate simple sound tracks into their moving graphics.
Describe the similarities and differences between motion graphic and animation software applications.
Apply narrative while crafting motion graphics.
Generate ideas and employ an iterative visual design process to bring ideas to fruition.
Manage, store and retrieve visual assets using appropriate software.
Describe the considerations of preparing motion graphics for delivery in various environments and delivery platforms.