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Digital Media Arts

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DMA 100 Portfolio and Employment I • 2 Cr.

Introduces students to the digital media industry and leads them though the creation of a personalized pathway for Digital Media Arts degree completion and employment. Students will explore industry trends, standards and expectations, and will complete a self-assessment process resulting in an initial course of study. The importance of portfolios for obtaining employment will be introduced. Required first-quarter course for students entering the DMA degree program. .

DMA 102 Digital Design and Storytelling • 5 Cr.

Explores storytelling from oral and written traditions and those found in today's visual and social media. Students will analyze stories, characters, narrative elements and themes and review visual media through the lens of story structure. Students will also develop stories, characters, and storyboards and learn processes for carrying a project from initial idea to completion. Recommended prerequisite or concurrent enrollment: DMA 100.

DMA 103 Graphic Design Fundamentals • 5 Cr.

This course provides foundational knowledge of graphic design theory, tools and processes. Introduces students to the technologies, theories, practices and techniques of graphic design. Students will use graphic design tools and apply basic visual design theory to create and manage digital images, graphics, illustrations and effects. The impact delivery environments have on design will also be explored. Recommended prerequisite or concurrent enrollment: DMA 100.

DMA 104 Motion Graphic Fundamentals • 5 Cr.

An introduction to the technologies, theories, practices and techniques used to create motion graphics as used in animations, gaming environments and special effect videos. Students will apply basic moving image design theory to create and manage moving images, graphics, illustrations and effects. End use requirements for various applications of moving graphics will also be explored as well as simple audio editing tools. Recommended prerequisite or concurrent enrollment: DMA 100.

DMA 105 Production Studio • 5 Cr.

Provides students with practical experience working on collaborative teams while applying design principles and processes. Small teams will be taught to work together to carry a design solution through the cycle of pre-production including steps such as working with clients, creating design documents, making pitches, drafting contingency plans and budgeting. Prerequisite: DMA 100 and 103 at BC with a C- or better, or instructor permission. Recommended that students be in third quarter of enrollment or later.

DMA 106 Animation and Game Design Fundamentals • 5 Cr.

Provides foundational knowledge of animation and game design theory, tools and processes. Introduces the basic terminology, concepts, and principles of animation and game design. Students gain an understanding of historical perspective, current technologies, applications of animation, basic principles of 2D and 3D animation, the use of animation in game design and conceptual level design for games. Animation and game delivery platforms and standards are also introduced. Recommended prerequisite or concurrent enrollment: DMA 100.

DMA 107 Web Design Fundamentals • 5 Cr.

Provides a hands-on overview of the design, creation and use of media-rich websites. Students will create web sites using XHTML basic CSS and elemental JavaScript. Web site structures, industry standards, social media and delivery platforms for web multimedia will also be explored. Recommended prerequisite or concurrent enrollment: DMA 100.

DMA 108 Video Fundamentals • 5 Cr.

Introduces the use of video across media through instruction and hands-on experiences. Students study video technologies, basic equipment operation, video composition, basic lighting and audio production, delivery platforms and standards, and visual storytelling while gaining an understanding of the pre-production, production and post-production phases of media development. Recommended prerequisite or concurrent enrollment: DMA 100.

DMA 111 Game Culture & Interactive Worlds • 5 Cr.

Game Culture & Interactive Worlds provides an overview of gaming and real time interactive simulations. Includes sections on history, aesthetics, design, technology, narrative, middleware, marketing, artificial intelligence, world building, culture, social issues, and 'serious' games. Also provides a broad framework for understanding video game technologies and communications in multi-user online worlds. Recommended: ENGL& 101.

DMA 125 Drawing for Animation I • 5 Cr.

Introduces the fundamental principles of drawing for animation. Students work with perspectives in drawing, creating characters and silhouettes that convey movement and emotions, and in using different drawing effects to change the mood and intent of the drawing.

DMA 126 Drawing for Animation II • 5 Cr.

A continuation of DMA 125. Students learn advanced drawing skills and techniques to be applied to the development of animation sequences. Emphasis is placed on creating and developing characters and compositions that effectively support the storytelling. Prerequisite: DMA 125 at BC with a C- or better; or entry code.

DMA 140 Gaming Theory • 5 Cr.

Students will analyze game design, game play and the role of the design document in the game development process. Activities include planning, design and industry-standard documentation of a concept, menu, level and campaign for a game. Suggested for game design or animation students or those interested in related careers.

DMA 152 Audio & Recording for Digital Media • 5 Cr.

Introduces basic audio for use in video and interactive media applications. Topics include basic sound characteristics, microphones, single and multi-track recording techniques, and sound reinforcement and enhancement. Students work on a production team to complete audio productions. Recommended prerequisite or concurrent enrollment: DMA 100.

DMA 155 Digital Editing • 5 Cr.

Course introduces digital non-linear editing software and its use in post-production in digital media creation. Topics include editing and outputting of video and interactive media content for a variety of delivery platforms. Prerequisite: DMA 108 at BC with a C- or better, or instructor permission.

DMA 200 Production Studio II • 5 Cr.

Provides instruction and practical experience with working on collaborative teams to produce digital products for real-world clients for students who have completed their core coursework. Small teams will work with community organizations and non-profit clients to create digital media solutions for their needs as well as materials for student personal portfolios. Prerequisites: DMA 105, DMA 106, DMA 107, DMA 108.

DMA 201 Portfolio and Employment II • 2 Cr.

Industry exploration (from Portfolio & Employment I) is continued and construction of professional employment portfolios is begun by designing, creating, and presenting mid-program digital portfolios and receiving critical feedback. Prerequisite: DMA 100 and DMA 105 at BC with a C- or better, or instructor permission.

DMA 213 Screen Design • 5 Cr.

Examines the principles and elements of design as practiced for computers, mobile devices and other digital displays. Course covers aspects of producing compelling visual interface designs and explores the use of icons, navigation, composition and layout, typography, scalability, and usability. Prerequisite: DMA 100 & 103 at BC with a C- or better, or permission of instructor.

DMA 214 Graphics I • 5 Cr.

Explores current and historical practices for producing images, diagrams, illustrations, textures, and other 2D graphics while working with commercial graphic production software. Students will develop technique and visual problem solving skills while examining the world of graphics. Prerequisite: DMA 100 and 103 at BC with a C- or better, or instructor permission.

DMA 215 Graphics II • 5 Cr.

Further exploration of practices and processes for producing digital images, diagrams, illustrations, textures, and other 2D graphics. Students will further develop their skills for generating graphics for use in a variety of media. Prerequisite: DMA 214 at BC with a C- or better, or permission of instructor.

DMA 221 Web Animation • 5 Cr.

Introduces animation tools such as Flash and builds skills needed to create two-dimensional digital animations and web interfaces. Students work with different animation techniques and interface designs to create finished web accessible animations. Prerequisite: DMA 106 and DMA 107 at BC with C- or better, or entry code.

DMA 230 3-D Animation I • 5 Cr.

Introduces tools and skills needed to create three-dimensional digital animation. Students work with different animation techniques (non-moving, path, cel, layered cel, etc.) and combine sequences with audio to create finished animated objects. Prerequisite: DMA 100 and DMA 106 at BC with a C- or better or instructor permission. DMA 230 replaces DMA 130. Either DMA 230 or DMA 130 may be taken for credit, but not both.

DMA 231 3-D Animation II • 5 Cr.

Students work with character motion and advanced animation techniques. Prerequisite: DMA 130 or 230 at BC with a C- or better, or instructor permission.

DMA 234 Motion Graphics I • 5 Cr.

Introduces the fundamentals of motion graphics. Students gain experience in using basic motion graphics tools and processes to develop simple motion graphics products, and use basic special effects and edit motion graphics pieces to convey message and mood. Prerequisite: DMA 100 and DMA 104 at BC with a C- or better, or instructor permission. DMA 234 replaces DMA 134. Either DMA 234 or DMA 134 may be taken for credit, but not both.

DMA 235 Motion Graphics II • 5 Cr.

Develops knowledge and skills to create professional motion graphics products in a production team environment. Students gain proficiency in the use of basic and advanced features of graphic motion computer tools in order to develop integrated and seamless video products, and create professional broadcast products for specific applications. Prerequisite: DMA 134 or 234 at BC with a C- or better, or instructor permission.

DMA 240 Game Design I • 5 Cr.

Beginning GAME students design and implement their own computer games. Fundamentals of programming and graphic development are covered with respect to game development. Prerequisite: DMA 100 and 106 at BC with a C- or better, or instructor permission.

DMA 241 Game Design II • 5 Cr.

Intermediate GAME students design and implement their own computer games. Intermediate and advanced game development programming and graphics are covered. Prerequisite: DMA 240 at BC with a C- or better, or instructor permission.

DMA 255 Video Production I • 5 Cr.

Continues DMA 108 in a field setting, including intermediate and advanced shooting and editing techniques. Students practice field lighting and audio, production budgeting and planning, script writing, and storyboarding. Student production teams create professional-quality video productions. Prerequisite: DMA 108 at BC with a C- or better, or instructor permission.

DMA 258 Video Studio Production • 5 Cr.

Continues DMA 108 in a video production studio setting. Students learn studio production planning, lighting, and audio along with basic video engineering. Students practice all crew positions, including floor director, camera operator, lighting technician, audio technician, technical director, and program director. Prerequisite: DMA 108 at BC with a C- or better, or instructor permission.

DMA 259 Video Production II • 5 Cr.

Presents production techniques for a variety of video applications, including theatrical, news gathering, informational, and documentary-style productions. Students focus on pre-production planning and executing excellence in their production and post-production processes. Prerequisite: DMA 255 at BC with a C- or better, or instructor permission. Recommended: DMA 258.

DMA 263 Web Design I • 5 Cr.

Students learn to use WYSIWYG web editing tools, such as Dreamweaver or others, to create and manage web sites. Topics include design standards, creating navigation, asset management, ways to customize and extend functionality, and introduces the concepts of dynamic web content and scalability for various devices. Prerequisite: DMA 107 or PROG 109 at BC with a C- or better, or instructor permission. DMA 263 replaces DMA 165. Either DMA 263 or DMA 165 may be taken for credit, but not both.

DMA 264 Web Design II • 5 Cr.

This course teaches the basic principles of usability as it applies to Web design. Students learn the practical knowledge and skills to create a user-centered design, and to conduct usability testing. Emphasis is on strategies to design sites based on user needs, and to develop appropriate testing scenarios. Enforced prerequisite: DMA 263 at BC with a C- or better. DMA 264 replaces DMA 217. Either DMA 264 or DMA 217 may be taken for credit, but not both.

DMA 266 Interactive Gaming for the Web • 5 Cr.

Develop interactive gaming environments for the web. Provides an overview of design for casual internet based games. Includes interface design for 2D games and effective programming practices. Prerequisite: DMA 106 at BC with a C- or better, or entry code.

DMA 271 Production Systems • 4 Cr.

Presents a systematic approach to production management and operations. Students analyze the systems within BC-TV operations and learn to work effectively as production team members. Requires basic word-processing skill. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 271 replaces VIDEO 271. Either DMA 271 or VIDEO 271 may be taken for credit, but not both.

DMA 272 Technical Operation for Video • 4 Cr.

Covers set-up and operation of BC-TV studio and field equipment. Students work with video recorders, audio systems, lighting systems, character generator, field cameras and tripods, and editing systems. Also introduces computer animation program and A/B-roll linear editor. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 272 replaces VIDEO 272. Either DMA 272 or VIDEO 272 may be taken for credit, but not both.

DMA 273 Production Practicum I • 4 Cr.

Gives practical experience as camera operator, audio technician, control room technician, or other crewmembers for designated productions. Students also learn to operate various stations in the Channel 28 head end (including duplication, computer graphics, satellite downlinking). Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 273 replaces VIDEO 273. Either DMA 273 or VIDEO 273 may be taken for credit, but not both.

DMA 274 Production Design • 4 Cr.

Presents a systems approach to the production process. Topics include design, treatments, storyboards, publicity, budgets, and scripts, scouting locations and assembling a crew, compiling and analyzing audience profiles, impact, and feedback, increasing audio, video, and post-production values, ethics and integrity. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 274 replaces VIDEO 274. Either DMA 274 or VIDEO 274 may be taken for credit, but not both.

DMA 275 Computer-Video Integration I • 4 Cr.

Covers the operation of computer animation software to create function animations and the use of linear and non-linear editor systems. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 275 replaces VIDEO 275. Either DMA 275 or VIDEO 275 may be taken for credit, but not both.

DMA 276 Production Practicum II • 4 Cr.

Provides experience in editing programs and functioning in crew positions. Students use linear and non-linear editing systems, function as technical director, floor director, and assistant producer or director, organize and operate videoconferences, and create publicity materials using desktop publishing software. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 276 replaces VIDEO 276. Either DMA 276 or VIDEO 276 may be taken for credit, but not both.

DMA 277 Production Management • 4 Cr.

Covers elements of directing fiction and non-fiction programming. Topics include writing scripts and developing characters, staging; camera work, and directing interviews, demonstrations, and commercials. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 277 replaces VIDEO 277. Either DMA 277 or VIDEO 277 may be taken for credit, but not both.

DMA 278 Computer-Video Integration II • 4 Cr.

Covers advanced applications of computer animation programs, word processing programs, and digital video switcher for television and business. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 278 replaces VIDEO 278. Either DMA 278 or VIDEO 278 may be taken for credit, but not both.

DMA 279 Production Practicum III • 4 Cr.

Provides experience in advanced-level production processes. Topics include client interviews, content development and research, audience and purpose, timelines and budgets, production book management, location and studio supervision and direction, post-production requirements, and program evaluation. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 279 replaces VIDEO 279. Either DMA 279 or VIDEO 279 may be taken for credit, but not both.

DMA 280 Production Portfolio • 3 Cr.

Allows students to design resumes and portfolios and develop employment strategies. Students design production resumes, compile and edit resume videotapes, create written resumes, practice job-search networking, and conduct job interviews. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 280 replaces VIDEO 280. Either DMA 280 or VIDEO 280 may be taken for credit, but not both.

DMA 281 Career Preparation • 6 Cr.

Allows students to identify and secure an internship in media production and complete a contract of employment. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 281 replaces VIDEO 281. Either DMA 281 or VIDEO 281 may be taken for credit, but not both.

DMA 282 Production Practicum IV • 3 Cr.

Provides experience on multiple production projects. Students seek out and create projects, work with producers to develop concepts, oversee production quality, and evaluate results and audience feedback. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 282 replaces VIDEO 282. Either DMA 282 or VIDEO 282 may be taken for credit, but not both.

DMA 284 Special Topics in Video • V1-10 Cr.

Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 284 replaces VIDEO 294. Either DMA 284 or VIDEO 294 may be taken for credit, but not both.

DMA 285 Special Topics in Video • V1-10 Cr.

Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 285 replaces VIDEO 295. Either DMA 285 or VIDEO 295 may be taken for credit, but not both.

DMA 286 Special Topics in Video • V1-10 Cr.

Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 286 replaces VIDEO 296. Either DMA 286 or VIDEO 296 may be taken for credit, but not both.

DMA 287 Special Topics in Video • V1-10 Cr.

Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Acceptance into the Advanced Certificate in Video Production program and permission of the instructor. DMA 287 replaces VIDEO 297. Either DMA 287 or VIDEO 297 may be taken for credit, but not both.

DMA 290 Portfolio Presentation and Review • 1 Cr.

Provides graduating students with the opportunity to present themselves and their portfolios to a panel of industry professionals and/or hiring agents and to receive feedback on their presentation. Students will also provide feedback to peers. Prerequisite: DMA 201 and instructor permission. Course to be taken last quarter prior to graduation.

DMA 291 The Business of Media • 5 Cr.

The business of digital and interactive media is such that it depends on designers and artists who continually evolve with industry trends and technology advances and who often work as independent contractors or as project-based employees. This course explores working as a contractor, running your own business, serial employment, funding and grants, and other aspects of doing business as a media professional. Prerequisite: DMA 100 and 105 with a C- or better. DMA 291 replaces DMA 251.

DMA 292 Internship in Digital Media Arts • 5 Cr.

After securing an internship placement, students gain practical experience within a media production environment while setting learning goals and reflecting on their experience and work readiness. In special circumstances, projects may be approved for groups who are working with an approved client. Instructor permission required. Recommended: DMA 201 and 290. Course is graded C/NC.

DMA 294 Special Topics in Digital Media Arts • V1-10 Cr.

Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Previous digital media arts enrollment and permission of program chair.

DMA 295 Special Topics in Digital Media Arts • V1-5 Cr.

Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Previous digital media arts enrollment and permission of program chair.

DMA 296 Special Topics in Digital Media Arts • V1-10 Cr.

Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Previous digital media arts enrollment and permission of program chair.

DMA 297 Special Topics in Digital Media Arts • V1-10 Cr.

Covers supplementary or self-supporting courses offered for college credit. Topics are announced in the class schedule. Prerequisite: Previous digital media arts enrollment and permission of program chair.

DMA 298 Seminar in Digital Media Arts • V1-5 Cr.

Includes seminars, workshops, etc., offered for college credit. Topics are announced in the class schedule. Prerequisite: Previous digital media arts enrollment and permission of program chair.

DMA 299 Independent Study in Digital Media Arts • V1-10 Cr.

Covers directed reading, special projects, and independent study by an individual student. May be repeated for a maximum of 15 credits. Prerequisite: Completion of 45 credits of Digital Media Arts instruction and permission of instructor.