Why can game designers get players to play their games for hours, learn non-transferable skills, and be excited about getting points or levels that have no meaning in real life?
What can college instructors learn from gaming to make our classrooms more engaging?
In this non-linear, gamified course, participants will not only learn about the theory behind gamification but experience it for themselves. Come earn a badge!
Online | 6 PD Hours – $50 stipend* | 12 PD Hours – $100 stipend*
8 seats for each – Register by April 9th
Previous experience with Canvas recommended
For more information, contact Marcelo Guerra-Hahn, IBIT (email@example.com)
Last Updated June 21, 2018