Funded by our NSF grant, we have begun two courses (DMA 294/295) through the Digital Media Arts (DMA) department to help students learn the product lifecycle of XR app development, along with the critical client-facing component — two common elements that prospective employers ask for experience with when hiring.
DMA 294/295 Class Projects
Exploring Atoms in 3D: A Virtual Learning Tool
VR-based program to help science students gain a deeper understanding of atomic structures, as well as lessen the load biology professors have in teaching their students fundamental atom knowledge.
Squirrel Quest – A VR Rehabilitation Game for Wheelchair Users
Project designed to support the wheelchair user community in maintaining their daily exercise routines.
Performance Playground – A VR Tool for Overcoming Stage Fright
This application places the user in front of a reactive virtual audience and allows them to play. This was created to help guitar students overcome stage fright